Saturday, April 23, 2011

Tri-Ace Releases a Tantalizing Tech Demo

The video is called "Physically Based Rendering version 0.1" and shows off their in-house game engine. The theme of the video is set within the Star Ocean universe showing off elements of the third & fourth games. Tri-Ace goes into further detail on their Research & Development page about what is taking place.

Technical facts:
  • Rendered in real-time on Xbox 360 / PlayStation 3
  • Runs at 30Hz with 720p and is directly captured from the video output on the devkit
  • Real-time lighting and shadowing used (no baked light maps)
  • Key features are physically-based shading models, physically-based lighting and image-based global illumination

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